Users tab and participant invites
The Users tab on a world details page is where organisers manage people for that one world. Use it for participant invites and world-level access, not organisation-wide collaborators.
Where: Worlds, select a world, View details, then open Users.
Use the Users tab to
- View people connected to the selected world.
- Invite a participant or world user by email.
- Choose a world role for the invited user.
- Resend pending invites while they are valid.
- Remove world access when that action is available.
- Check whether a user has joined, still has an invite pending, or is associated with a team.
You do not manage organisation-wide members, billing, or roles from this tab. Use Organisation settings for organisation-level access.
What the Users tab shows
The Users tab lists people connected to the selected world. Depending on the world and registration state, rows can include:
| Column | What it means |
|---|---|
| Name | The invited or registered person. Pending invite rows show an Invited chip here. |
| Role | The person's world role for this world. |
| Team | The team they belong to, if the world uses teams. |
| Joined | When the user joined. Pending invites show Not joined yet. |
This page is scoped to one world. It does not manage organisation billing, organisation members, or broad organisation roles.
Invite a participant or world user
- Open the world details page.
- Open the Users tab.
- Click Invite User.
- Enter the user's email address.
- Choose the appropriate world role.
- Submit the invite.
The invited user receives an email. They must accept or follow the invite flow before they appear as joined.
If a pending invite is still valid, you can resend it from the Users tab. If the wrong email or role was used, send a corrected invite.
World roles
World roles apply only to the selected world.
- A world participant can join and play the event.
- A world admin can help manage that world.
- A world role does not make someone an organisation administrator.
- Removing or changing a world role does not remove someone from the organisation.
Use organisation settings for organisation-wide access. Use the world Users tab for per-world access.
Invites vs registration
An invite gives someone a path into the world, but normal event conditions can still matter:
- Registration must be open unless the invite flow bypasses registration for that world type.
- Invite-only worlds may also use a shared event access code.
- Team worlds may still require the participant to create a team or enter a team invite code.
- If the event has already ended, access depends on the organiser's settings.
For team-specific codes, use the Teams and invite codes page.
Common mistakes
- Inviting someone to the organisation when they only need access to one world.
- Sending a team invite code when the player actually needs the event access code.
- Expecting an event access code to choose a team.
- Forgetting that world roles and organisation roles are separate.
- Inviting the right person before registration opens, then assuming they can immediately access the map.
See also: Access and visibility types, World settings, and Inviting collaborators.